/// /** * Battleship Shared Types * * Core type definitions used by both pass-and-play and multiplayer * battleship patterns. */ // ============ CORE GAME TYPES ============ export type Coordinate = { row: number; col: number }; export type ShipType = | "carrier" | "battleship" | "cruiser" | "submarine" | "destroyer"; export interface Ship { type: ShipType; start: Coordinate; orientation: "horizontal" | "vertical"; } export type SquareState = "empty" | "miss" | "hit";