// deno-lint-ignore-file no-external-import -- pinned Babylon subpaths are bundled into the iframe import { ArcRotateCamera } from "npm:@babylonjs/core@9.23.0/Cameras/arcRotateCamera.js"; import { Engine } from "npm:@babylonjs/core@9.23.0/Engines/engine.js"; import { PointerEventTypes } from "npm:@babylonjs/core@9.23.0/Events/pointerEvents.js"; import { HemisphericLight } from "npm:@babylonjs/core@9.23.0/Lights/hemisphericLight.js"; import { StandardMaterial } from "npm:@babylonjs/core@9.23.0/Materials/standardMaterial.js"; import { Color3, Color4 } from "npm:@babylonjs/core@9.23.0/Maths/math.color.js"; import { Vector3 } from "npm:@babylonjs/core@9.23.0/Maths/math.vector.js"; import { CreateBox } from "npm:@babylonjs/core@9.23.0/Meshes/Builders/boxBuilder.js"; import { CreateCylinder } from "npm:@babylonjs/core@9.23.0/Meshes/Builders/cylinderBuilder.js"; import { CreateGround } from "npm:@babylonjs/core@9.23.0/Meshes/Builders/groundBuilder.js"; import { CreateSphere } from "npm:@babylonjs/core@9.23.0/Meshes/Builders/sphereBuilder.js"; import type { AbstractMesh } from "npm:@babylonjs/core@9.23.0/Meshes/abstractMesh.js"; import { TransformNode } from "npm:@babylonjs/core@9.23.0/Meshes/transformNode.js"; import { Scene } from "npm:@babylonjs/core@9.23.0/scene.js"; import { connectFabric } from "@commonfabric/iframe-sandbox/guest"; import { DEFAULT_INPUT, DEFAULT_OUTPUT, DEFAULT_STATE, type IframeInputData, type IframeOutputData, type IframeStateData, type ModuleKind, type ModuleSnapClaim, type StationModule, type Vector3Tuple, type YardTool, } from "./contract.ts"; import { findBestSnap, findConnections, normalizeQuarterTurns, } from "./geometry.ts"; import { activeSnapClaims, applyModuleTransforms, canBeginDrag, createSalvageModule, dragDisposition, initializeGraphics, isBookmarked, markPointerCancelled, moduleTransformId, ownsDrag, pointerWasCancelled, resolveSnapClaims, setBookmark, writeModuleTransformField, } from "./model.ts"; type ModuleVisual = { kind: ModuleKind; root: TransformNode; bodyMaterial: StandardMaterial; connectorMaterial: StandardMaterial; }; type DragState = { moduleId: string; pointerId: number; position: Vector3Tuple; moved: boolean; }; const fabric = connectFabric(); const input = fabric.cell("input"); const state = fabric.cell("state"); const output = fabric.cell("output"); const stateWrite = fabric.cell("state"); const outputWrite = fabric.cell("output"); const modulesCell = stateWrite.key("modules"); const moduleTransformsCell = stateWrite.key("moduleTransforms"); const moduleTransformIdsCell = stateWrite.key("moduleTransformIds"); const snapClaimsCell = stateWrite.key("snapClaims"); const releasedSnapClaimsCell = stateWrite.key("releasedSnapClaims"); const canvas = required("#scene"); const heading = required("h1"); const subtitle = required(".subtitle"); const moduleCount = required("#module-count"); const jointCount = required("#joint-count"); const cameraReadout = required("#camera-readout"); const toolSelect = required("#tool"); const accentInput = required("#accent"); const resetCameraButton = required("#reset-camera"); const selectedLabel = required("#selected-label"); const selectedTransform = required("#selected-transform"); const rotateLeftButton = required("#rotate-left"); const rotateRightButton = required("#rotate-right"); const snapButton = required("#snap"); const bookmarkButton = required("#bookmark"); const moduleMirror = required("#module-mirror"); const connectionMirror = required("#connection-mirror"); const status = required("#yard-status"); const alert = required("[role=alert]"); const { engine, scene } = initializeGraphics( () => { const engine = new Engine(canvas, true, { preserveDrawingBuffer: false, stencil: true, }); try { return { engine, scene: new Scene(engine) }; } catch (cause) { engine.dispose(); throw cause; } }, (cause) => { showError(cause); status.textContent = "The salvage yard could not start its 3D renderer."; status.dataset.ready = "false"; fabric.disconnect(); }, ); scene.clearColor = new Color4(0.012, 0.025, 0.04, 1); const camera = new ArcRotateCamera( "salvage-orbit-camera", -Math.PI / 3, Math.PI / 3, 23, new Vector3(0, 1.2, 0), scene, ); camera.lowerRadiusLimit = 7; camera.upperRadiusLimit = 45; camera.lowerBetaLimit = 0.18; camera.upperBetaLimit = Math.PI / 2.02; camera.wheelPrecision = 35; camera.panningSensibility = 0; camera.attachControl(canvas, true); const keyLight = new HemisphericLight( "yard-key-light", new Vector3(0.3, 1, -0.2), scene, ); keyLight.intensity = 1.3; keyLight.diffuse = new Color3(0.72, 0.84, 1); keyLight.groundColor = new Color3(0.09, 0.12, 0.18); const planeMaterial = new StandardMaterial("orbital-plane-material", scene); planeMaterial.diffuseColor = new Color3(0.08, 0.18, 0.25); planeMaterial.emissiveColor = new Color3(0.018, 0.055, 0.08); planeMaterial.alpha = 0.3; const orbitalPlane = CreateGround( "orbital-plane", { width: 80, height: 80, subdivisions: 20 }, scene, ); orbitalPlane.position.y = 0; orbitalPlane.material = planeMaterial; orbitalPlane.metadata = { yardSurface: true }; orbitalPlane.isPickable = true; const starMaterial = new StandardMaterial("star-material", scene); starMaterial.disableLighting = true; starMaterial.emissiveColor = new Color3(0.62, 0.76, 0.91); let starSeed = 0x51a1_9e; for (let index = 0; index < 54; index++) { const star = CreateSphere( `procedural-star-${index}`, { diameter: 0.035 + randomUnit() * 0.06, segments: 4 }, scene, ); const angle = randomUnit() * Math.PI * 2; const radius = 24 + randomUnit() * 22; star.position.set( Math.cos(angle) * radius, 3 + randomUnit() * 22, Math.sin(angle) * radius, ); star.material = starMaterial; star.isPickable = false; } const moduleVisuals = new Map(); const jointVisuals = new Map(); const jointMaterial = new StandardMaterial("locked-interface-material", scene); jointMaterial.disableLighting = true; jointMaterial.emissiveColor = new Color3(0.44, 0.96, 0.72); let inputValue: Readonly = DEFAULT_INPUT; let stateValue: Readonly = DEFAULT_STATE; let outputValue: Readonly = DEFAULT_OUTPUT; let hydrated = false; let pendingAction: string | undefined; let selectedModuleId: string | null = null; let selectionAwaitingModuleId: string | undefined; let drag: DragState | undefined; const cancelledPointers = new Set(); let disposed = false; let actionTail = Promise.resolve(); const abort = new AbortController(); const { signal } = abort; function required(selector: string): T { const element = document.querySelector(selector); if (!element) throw new Error(`Missing required element ${selector}.`); return element; } function randomUnit(): number { starSeed = (Math.imul(starSeed, 1_664_525) + 1_013_904_223) >>> 0; return starSeed / 0x1_0000_0000; } function showError(cause: unknown): void { const error = cause instanceof Error ? cause : new Error(String(cause)); alert.textContent = error.message; } function clearError(): void { alert.textContent = ""; } function selectedModule(): StationModule | undefined { if (!selectedModuleId) return undefined; return effectiveModules().find((module) => module.id === selectedModuleId); } function effectiveModules( value: Readonly = stateValue, ): StationModule[] { return resolveSnapClaims( applyModuleTransforms( value.modules, value.moduleTransforms, value.moduleTransformIds, value.snapClaims ?? {}, value.releasedSnapClaims ?? {}, ), activeSnapClaims( value.snapClaims ?? {}, value.releasedSnapClaims ?? {}, ), ); } function updateControlState(): void { const blocked = !hydrated || Boolean(pendingAction); for ( const control of document.querySelectorAll< HTMLButtonElement | HTMLInputElement | HTMLSelectElement >(".requires-ready") ) { control.disabled = blocked; } const selectionBlocked = blocked || !selectedModule(); for ( const control of document.querySelectorAll( ".selection-action", ) ) { control.disabled = selectionBlocked; } if (pendingAction) { status.textContent = `Committing ${pendingAction}…`; status.dataset.ready = "false"; } else if (hydrated) { status.textContent = "Ready · Fabric is authoritative; Babylon is synchronized."; status.dataset.ready = "true"; } } function resetCamera(): void { camera.alpha = -Math.PI / 3; camera.beta = Math.PI / 3; camera.radius = 23; camera.target.copyFromFloats(0, 1.2, 0); } function cameraDescription(): string { return `Orbit ${camera.radius.toFixed(1)} m · azimuth ${ Math.round(camera.alpha * 180 / Math.PI) }°`; } function colorFromHex(value: string): Color3 { return /^#[0-9a-f]{6}$/i.test(value) ? Color3.FromHexString(value) : Color3.FromHexString(DEFAULT_OUTPUT.accentColor); } function addBody( visual: ModuleVisual, mesh: AbstractMesh, moduleId: string, ): void { mesh.parent = visual.root; mesh.material = visual.bodyMaterial; mesh.metadata = { yardModuleId: moduleId }; mesh.isPickable = true; } function createVisual(module: StationModule): ModuleVisual { const root = new TransformNode(`module-root:${module.id}`, scene); const bodyMaterial = new StandardMaterial( `module-body-material:${module.id}`, scene, ); bodyMaterial.specularColor = new Color3(0.28, 0.34, 0.38); const connectorMaterial = new StandardMaterial( `module-connector-material:${module.id}`, scene, ); connectorMaterial.specularColor = new Color3(0.78, 0.86, 0.92); connectorMaterial.specularPower = 96; const visual: ModuleVisual = { kind: module.kind, root, bodyMaterial, connectorMaterial, }; if (module.kind === "hub") { const body = CreateCylinder( `module-body:${module.id}`, { height: 1.65, diameter: 4.2, tessellation: 12 }, scene, ); addBody(visual, body, module.id); const crown = CreateCylinder( `module-crown:${module.id}`, { height: 0.35, diameter: 2.2, tessellation: 12 }, scene, ); crown.position.y = 1; addBody(visual, crown, module.id); } else if (module.kind === "habitat") { const body = CreateCylinder( `module-body:${module.id}`, { height: 4.3, diameter: 2.35, tessellation: 16 }, scene, ); body.rotation.x = Math.PI / 2; addBody(visual, body, module.id); for (const z of [-1.45, 0, 1.45]) { const band = CreateCylinder( `module-band:${module.id}:${z}`, { height: 0.14, diameter: 2.5, tessellation: 16 }, scene, ); band.rotation.x = Math.PI / 2; band.position.z = z; addBody(visual, band, module.id); } } else if (module.kind === "cargo") { const body = CreateBox( `module-body:${module.id}`, { width: 4.4, height: 1.6, depth: 1.85 }, scene, ); addBody(visual, body, module.id); for (const x of [-1.45, 0, 1.45]) { const rib = CreateBox( `module-rib:${module.id}:${x}`, { width: 0.12, height: 1.82, depth: 2.05 }, scene, ); rib.position.x = x; addBody(visual, rib, module.id); } } else if (module.kind === "solar") { const truss = CreateBox( `module-truss:${module.id}`, { width: 4.35, height: 0.38, depth: 0.42 }, scene, ); addBody(visual, truss, module.id); for (const z of [-1.25, 1.25]) { const panel = CreateBox( `module-panel:${module.id}:${z}`, { width: 3.6, height: 0.12, depth: 1.95 }, scene, ); panel.position.z = z; addBody(visual, panel, module.id); } } else { const mast = CreateCylinder( `module-mast:${module.id}`, { height: 3.2, diameter: 0.65, tessellation: 10 }, scene, ); mast.rotation.x = Math.PI / 2; addBody(visual, mast, module.id); const dish = CreateSphere( `module-dish:${module.id}`, { diameter: 2.25, segments: 10, slice: 0.42 }, scene, ); dish.position.z = 1.25; addBody(visual, dish, module.id); } for (const connector of module.connectors) { const lock = CreateSphere( `module-connector:${module.id}:${connector.id}`, { diameter: 0.48, segments: 8 }, scene, ); lock.parent = root; lock.position.copyFrom(Vector3.FromArray(connector.offset)); lock.material = connectorMaterial; lock.metadata = { yardModuleId: module.id, connectorId: connector.id }; lock.isPickable = true; } return visual; } function reconcileModules(): void { const modules = effectiveModules(); const wanted = new Set(modules.map((module) => module.id)); for (const [id, visual] of moduleVisuals) { if (wanted.has(id)) continue; visual.root.dispose(false, true); moduleVisuals.delete(id); } const accent = colorFromHex(outputValue.accentColor); for (const module of modules) { let visual = moduleVisuals.get(module.id); if (visual && visual.kind !== module.kind) { visual.root.dispose(false, true); moduleVisuals.delete(module.id); visual = undefined; } visual ??= createVisual(module); moduleVisuals.set(module.id, visual); if (drag?.moduleId !== module.id) { visual.root.position.copyFrom( Vector3.FromArray(module.transform.position), ); } visual.root.rotation.y = normalizeQuarterTurns( module.transform.rotationQuarterTurns, ) * Math.PI / 2; const base = Color3.FromArray(module.color); const selected = module.id === selectedModuleId; visual.bodyMaterial.diffuseColor = base; visual.bodyMaterial.emissiveColor = selected ? accent.scale(0.38) : Color3.Black(); visual.connectorMaterial.diffuseColor = selected ? accent : base.scale(1.18); visual.connectorMaterial.emissiveColor = selected ? accent.scale(0.3) : Color3.Black(); } } function reconcileConnections(): void { const modules = effectiveModules(); const connections = findConnections(modules); const wanted = new Set(connections.map((connection) => connection.id)); for (const [id, visual] of jointVisuals) { if (wanted.has(id)) continue; visual.dispose(); jointVisuals.delete(id); } for (const connection of connections) { let visual = jointVisuals.get(connection.id); if (!visual) { visual = CreateSphere( `locked-interface:${connection.id}`, { diameter: 0.68, segments: 10 }, scene, ); visual.material = jointMaterial; visual.isPickable = false; jointVisuals.set(connection.id, visual); } visual.position.copyFrom(Vector3.FromArray(connection.first.position)); } jointCount.textContent = String(connections.length); connectionMirror.replaceChildren( ...(connections.length ? connections.map((connection) => { const item = document.createElement("li"); const first = modules.find((module) => module.id === connection.first.moduleId ); const second = modules.find((module) => module.id === connection.second.moduleId ); item.textContent = `${first?.label ?? connection.first.moduleId} ↔ ${ second?.label ?? connection.second.moduleId }`; return item; }) : [Object.assign(document.createElement("li"), { textContent: "No interfaces locked.", })]), ); } function renderManifest(): void { moduleMirror.replaceChildren( ...effectiveModules().map((module) => { const item = document.createElement("li"); const button = document.createElement("button"); const label = document.createElement("strong"); const kind = document.createElement("span"); button.type = "button"; button.dataset.moduleId = module.id; button.ariaPressed = String(module.id === selectedModuleId); button.disabled = !hydrated || Boolean(pendingAction); label.textContent = `${ isBookmarked(outputValue.bookmarks, module.id) ? "★ " : "" }${module.label}`; kind.className = "module-kind"; kind.textContent = module.kind; button.append(label, kind); item.append(button); return item; }), ); } function renderSelection(): void { const module = selectedModule(); if (!module) { selectedLabel.textContent = "No module selected"; selectedTransform.textContent = "Pick a module in the scene or manifest."; bookmarkButton.textContent = "Bookmark"; } else { const [x, y, z] = module.transform.position; selectedLabel.textContent = module.label; selectedTransform.textContent = `${module.kind} · position ${ x.toFixed(1) }, ${y.toFixed(1)}, ${z.toFixed(1)} · rotation ${ normalizeQuarterTurns(module.transform.rotationQuarterTurns) * 90 }° · ${module.connectors.length} connector${ module.connectors.length === 1 ? "" : "s" }`; bookmarkButton.textContent = isBookmarked(outputValue.bookmarks, module.id) ? "Remove bookmark" : "Bookmark"; } updateControlState(); } function renderAuthoritativeState(): void { if (!hydrated) return; if ( selectionAwaitingModuleId && stateValue.modules.some((module) => module.id === selectionAwaitingModuleId) ) { selectedModuleId = selectionAwaitingModuleId; selectionAwaitingModuleId = undefined; } if ( selectedModuleId && !stateValue.modules.some((module) => module.id === selectedModuleId) ) selectedModuleId = null; heading.textContent = inputValue.title; subtitle.textContent = inputValue.subtitle; toolSelect.value = outputValue.preferredTool; accentInput.value = /^#[0-9a-f]{6}$/i.test(outputValue.accentColor) ? outputValue.accentColor : DEFAULT_OUTPUT.accentColor; moduleCount.textContent = String(stateValue.modules.length); reconcileModules(); reconcileConnections(); renderManifest(); renderSelection(); } function renderSafely(): void { try { renderAuthoritativeState(); } catch (cause) { showError(cause); } } function selectModule(moduleId: string | null): void { selectedModuleId = moduleId; renderAuthoritativeState(); } function runAction(label: string, action: () => Promise): Promise { const next = actionTail.then(async () => { if (!hydrated) return; pendingAction = label; clearError(); updateControlState(); renderManifest(); try { await action(); } catch (cause) { showError(cause); } finally { pendingAction = undefined; updateControlState(); renderAuthoritativeState(); } }); actionTail = next.then(() => {}, () => {}); return next; } async function writeTransformField< Key extends keyof StationModule["transform"], >( latestState: IframeStateData, module: StationModule, key: Key, value: StationModule["transform"][Key], ): Promise { const claim = latestState.snapClaims[module.id]; const transformId = claim ? moduleTransformId(module.id, claim.id) : latestState.moduleTransformIds[module.id] ?? moduleTransformId(module.id); await writeModuleTransformField( transformId, moduleTransformsCell.key(transformId), claim ? undefined : moduleTransformIdsCell.key(module.id), module.transform, key, value, claim ? releasedSnapClaimsCell.key(claim.id) : undefined, ); } async function moveSelected(delta: Vector3Tuple): Promise { const moduleId = selectedModuleId; if (!moduleId) return; await state.pull(); const latestState = state.get() ?? DEFAULT_STATE; const module = effectiveModules(latestState).find(({ id }) => id === moduleId ); if (!module) throw new Error("That salvage module is no longer available."); const [x, y, z] = module.transform.position; const position: Vector3Tuple = [ roundHalf(x + delta[0]), Math.max(0.6, roundHalf(y + delta[1])), roundHalf(z + delta[2]), ]; await writeTransformField(latestState, module, "position", position); } async function rotateSelected(delta: number): Promise { const moduleId = selectedModuleId; if (!moduleId) return; await state.pull(); const latestState = state.get() ?? DEFAULT_STATE; const module = effectiveModules(latestState).find(({ id }) => id === moduleId ); if (!module) throw new Error("That salvage module is no longer available."); const rotationQuarterTurns = normalizeQuarterTurns( module.transform.rotationQuarterTurns + delta, ); await writeTransformField( latestState, module, "rotationQuarterTurns", rotationQuarterTurns, ); } async function snapSelected(): Promise { const moduleId = selectedModuleId; if (!moduleId) return; await state.pull(); const latestState = state.get() ?? DEFAULT_STATE; const modules = effectiveModules(latestState); const moving = modules.find((module) => module.id === moduleId); if (!moving) throw new Error("That salvage module is no longer available."); const result = findBestSnap( moving, modules.filter((module) => module.id !== moduleId), 4.5, ); if (!result) { throw new Error("Move this module within 4.5 meters of a compatible lock."); } const claim: ModuleSnapClaim = { id: crypto.randomUUID(), movingConnectorId: result.movingConnectorId, targetModuleId: result.targetModuleId, targetConnectorId: result.targetConnectorId, rotationQuarterTurns: result.transform.rotationQuarterTurns, }; await snapClaimsCell.key(moduleId).set(claim); } async function addModule(kind: ModuleKind): Promise { const module = createSalvageModule(kind, crypto.randomUUID()); selectionAwaitingModuleId = module.id; try { await modulesCell.push(module); } catch (cause) { selectionAwaitingModuleId = undefined; throw cause; } } async function toggleBookmark(): Promise { const moduleId = selectedModuleId; if (!moduleId) return; const current = output.get() ?? outputValue; await setBookmark( outputWrite.key("bookmarks"), moduleId, !isBookmarked(current.bookmarks, moduleId), ); } function roundHalf(value: number): number { return Math.round(value * 2) / 2; } function beginDrag(moduleId: string, pointerId: number): void { if ( !hydrated || pendingAction || outputValue.preferredTool !== "move" || !canBeginDrag(drag) ) { return; } const module = effectiveModules().find((candidate) => candidate.id === moduleId ); if (!module) return; selectModule(moduleId); camera.detachControl(); canvas.setPointerCapture(pointerId); canvas.style.cursor = "grabbing"; cancelledPointers.delete(pointerId); drag = { moduleId, pointerId, position: [...module.transform.position], moved: false, }; } function updateDrag(pointerId: number): void { if (!ownsDrag(drag, pointerId)) return; const pick = scene.pick( scene.pointerX, scene.pointerY, (mesh) => mesh.metadata?.yardSurface === true, ); if (!pick?.hit || !pick.pickedPoint) return; drag.position = [ roundHalf(pick.pickedPoint.x), drag.position[1], roundHalf(pick.pickedPoint.z), ]; drag.moved = true; const visual = moduleVisuals.get(drag.moduleId); visual?.root.position.copyFrom(Vector3.FromArray(drag.position)); selectedTransform.textContent = `Dragging preview · position ${ drag.position.map((value) => value.toFixed(1)).join(", ") } · release to commit once`; } function endDrag(pointerId: number, cancelled: boolean): void { const disposition = dragDisposition(drag, pointerId, cancelled); if (disposition === "ignore") return; const completed = drag; if (!completed) return; drag = undefined; if (canvas.hasPointerCapture(completed.pointerId)) { canvas.releasePointerCapture(completed.pointerId); } canvas.style.cursor = "grab"; camera.attachControl(canvas, true); if (disposition === "restore") { renderAuthoritativeState(); return; } void runAction("drag position", async () => { await state.pull(); const latestState = state.get() ?? DEFAULT_STATE; const module = effectiveModules(latestState).find(({ id }) => id === completed.moduleId ); if (!module) { throw new Error("That salvage module is no longer available."); } await writeTransformField( latestState, module, "position", completed.position, ); }); } const pointerObserver = scene.onPointerObservable.add((pointerInfo) => { const event = pointerInfo.event as PointerEvent; if (pointerInfo.type === PointerEventTypes.POINTERDOWN) { if (event.button !== 0) return; const moduleId = pointerInfo.pickInfo?.pickedMesh?.metadata?.yardModuleId; if (typeof moduleId === "string" && canBeginDrag(drag)) { selectModule(moduleId); beginDrag(moduleId, event.pointerId); } } else if (pointerInfo.type === PointerEventTypes.POINTERMOVE) { updateDrag(event.pointerId); } else if (pointerInfo.type === PointerEventTypes.POINTERUP) { endDrag( event.pointerId, pointerWasCancelled(cancelledPointers, event.pointerId), ); } }); const cameraObserver = camera.onViewMatrixChangedObservable.add(() => { cameraReadout.textContent = cameraDescription(); }); for ( const button of document.querySelectorAll( "[data-move]", ) ) { button.addEventListener("click", () => { const delta = button.dataset.move?.split(",").map(Number) as | Vector3Tuple | undefined; if (!delta || delta.some((value) => !Number.isFinite(value))) return; void runAction("module position", () => moveSelected(delta)); }, { signal }); } for ( const button of document.querySelectorAll( "[data-add-kind]", ) ) { button.addEventListener("click", () => { const kind = button.dataset.addKind as ModuleKind; void runAction("new salvage", () => addModule(kind)); }, { signal }); } moduleMirror.addEventListener("click", (event) => { const target = event.target as Element; const button = target.closest("button[data-module-id]"); if (button) selectModule(button.dataset.moduleId ?? null); }, { signal }); rotateLeftButton.addEventListener("click", () => { void runAction("module rotation", () => rotateSelected(-1)); }, { signal }); rotateRightButton.addEventListener("click", () => { void runAction("module rotation", () => rotateSelected(1)); }, { signal }); snapButton.addEventListener("click", () => { void runAction("connector snap", snapSelected); }, { signal }); bookmarkButton.addEventListener("click", () => { void runAction("personal bookmark", toggleBookmark); }, { signal }); toolSelect.addEventListener("change", () => { const tool = toolSelect.value as YardTool; void runAction( "preferred tool", () => outputWrite.key("preferredTool").set(tool), ); }, { signal }); accentInput.addEventListener("change", () => { const value = accentInput.value; void runAction( "selection accent", () => outputWrite.key("accentColor").set(value), ); }, { signal }); resetCameraButton.addEventListener("click", resetCamera, { signal }); globalThis.addEventListener("pointercancel", (event) => { markPointerCancelled(cancelledPointers, event.pointerId); }, { capture: true, signal }); globalThis.addEventListener("pointerup", (event) => { endDrag(event.pointerId, false); }, { signal }); globalThis.addEventListener("pointercancel", (event) => { endDrag(event.pointerId, true); cancelledPointers.delete(event.pointerId); }, { signal }); globalThis.addEventListener("resize", () => engine.resize(), { signal }); canvas.addEventListener("webglcontextlost", (event) => { event.preventDefault(); status.textContent = "Graphics context paused; Babylon is restoring the view…"; status.dataset.ready = "false"; }, { signal }); canvas.addEventListener("webglcontextrestored", updateControlState, { signal }); const stops = [ input.sink((value) => { inputValue = value ?? DEFAULT_INPUT; renderSafely(); }), state.sink((value) => { stateValue = value ?? DEFAULT_STATE; renderSafely(); }), output.sink((value) => { outputValue = value ?? DEFAULT_OUTPUT; renderSafely(); }), ]; engine.runRenderLoop(() => scene.render()); cameraReadout.textContent = cameraDescription(); canvas.style.cursor = "grab"; function dispose(): void { if (disposed) return; disposed = true; abort.abort(); if (drag && canvas.hasPointerCapture(drag.pointerId)) { canvas.releasePointerCapture(drag.pointerId); } drag = undefined; stops.forEach((stop) => stop()); if (pointerObserver) scene.onPointerObservable.remove(pointerObserver); if (cameraObserver) { camera.onViewMatrixChangedObservable.remove(cameraObserver); } engine.stopRenderLoop(); scene.dispose(); engine.dispose(); fabric.disconnect(); } globalThis.addEventListener("pagehide", dispose, { once: true, signal }); try { await Promise.all([input.pull(), state.pull(), output.pull()]); await Promise.all([ stateWrite.initialize(DEFAULT_STATE), outputWrite.initialize(DEFAULT_OUTPUT), ]); inputValue = input.get() ?? DEFAULT_INPUT; stateValue = state.get() ?? DEFAULT_STATE; outputValue = output.get() ?? DEFAULT_OUTPUT; hydrated = true; renderAuthoritativeState(); } catch (cause) { showError(cause); status.textContent = "The salvage yard could not connect to Fabric."; status.dataset.ready = "false"; dispose(); }