/// import { Cell, handler, NAME, pattern, str, UI } from "commontools"; interface PatternState { value: number; } const increment = handler((_e, state: { value: Cell }) => { state.value.set(state.value.get() + 1); }); const decrement = handler((_e, state: { value: Cell }) => { state.value.set(state.value.get() - 1); }); export default pattern((state) => { // These should NOT be transformed (statement context) const next = state.value + 1; const previous = state.value - 1; const doubled = state.value * 2; const _isHigh = state.value > 10; // This should NOT be transformed (statement context) if (state.value > 100) { console.log("Too high!"); } return { // This template literal SHOULD be transformed (builder function context) [NAME]: str`Simple counter: ${state.value}`, [UI]: (
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{/* These SHOULD be transformed (JSX expression context) */} Current: {state.value}
Next number: {state.value + 1}
Previous: {state.value - 1}
Doubled: {state.value * 2}
Status: {state.value > 10 ? "High" : "Low"}

+
), // Direct property access - no transformation needed value: state.value, // These should NOT be transformed (object literal in statement context) metadata: { next: next, previous: previous, doubled: doubled, }, }; });